Babycastles

Rhizome visits Babycastles, a New York “DIY arcade space with a rotating set of independent games curated by local artists and game designers.” [Link]
Kunal [Gupta] and I talked about why the indie game scene in New York was so important to him, and why he chose to create the Babycastles arcade space. In an age when videogames are more popular than ever, the industry has become increasingly corporatized, making it more and more common for games to be created by massive teams of developers at a cost of tens of millions of dollars. Yet it is also easier than ever to produce and distribute indie games made for almost nothing and with a team of just one or two programmers and artists. So why choose to create an arcade instead of just distributing online? Games have always been about the collective experience of playing together with others, and with a captive audience at each Silent Barn show the arcade seemed like the best way to begin to create a culture of game players and developers in NYC.
